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e0ff0e1e B maxTransferPerFrame.lto_priv.119
e0ff0e20 B planeHeightSft
e0ff0e22 B screenHeight
e0ff0e24 B highestVDPSpriteIndex
e0ff0e26 B free.lto_priv.115
e0ff0e2a B allocStack.lto_priv.113
e0ff0f6a B userTileMaxIndex
e0ff0f6c B spriteVramSize
e0ff0f6e B maps_addr
e0ff0f70 B joyAxisY.lto_priv.129
e0ff0f80 B joyAxisX.lto_priv.128
e0ff0f90 B joyType.lto_priv.131
e0ff0f98 B joyState.lto_priv.130
e0ff0fa8 B portSupport.lto_priv.132
e0ff0faa b randomSeedSet
e0ff0fac B frameLoads.lto_priv.117
e0ff0fbc B frameLoadIndex.lto_priv.118
e0ff0fbe b lastVTimer.3626
e0ff0fc0 B intLevelSave
e0ff0fc2 B intTrace
e0ff0fc4 B VBlankProcess
e0ff0fc6 B illegalInstCB
e0ff0fca B errorExceptionCB
e0ff0fce B hintCaller
e0ff0fd4 B trapvInstCB
e0ff0fd8 B chkInstCB
e0ff0fdc B registerState
e0ff101c B line1x1xCB
e0ff1020 B traceCB
e0ff1024 B zeroDivideCB
e0ff1028 B intCB
e0ff102c B addressErrorCB
e0ff1030 B eintCB
e0ff1034 B privilegeViolationCB
e0ff1038 B vintCB
e0ff103c B busErrorCB
e0ff1040 B dmaQueues
e0ff1044 B srState
e0ff1046 B ext2State
e0ff1048 B pcState
e0ff104c B ext1State
e0ff104e B addrState
e0ff1052 B vtimer
e0ff1056 B _bend
e1000000 A __stack
